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Photorealistic Rendering with V-Ray

Modeling with ZBrush

The cake s created with the help of ZBrush. Simple brushes and alphas are used. 

Rendering with V-Ray

All the other models in the scene are created in Autodesk 3ds Max.

After the scene is compiled, original

V-Ray materials are applied to the objects, a renderable camera is added and the scene is rendered with the highest quality possible, depending on the hardware at hand. 

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